In a world where Magical girls are considered a valid professional occupation in the city, Magical girls are usually assigned to deal and purge rift that occasionally appears in the city. Although they are usually restricted to dealing with Rifts in their territory, infighting between Magical girls over territory can occasionally happen because Rift can yield a valuable resource.

This is a random story about Two magical girls with Deer and Rabbit powers from the DOEHEART magical girl office.

- About this game -

This is a submission for Magical Girl Game jam 8


- Controls -

E - Confirm/Progress Dialogue

Tab - Pause

WASD - Move

Space - Jump

Left Click - Normal attack

Right click - Final Attack

F - Spacial move

Shift - Dash

R - Switch Character

Q - Targeting/Un targeting

- Known issues -

* If the game on the web is laggy for you, the game may not work properly, consider downloading and play the Window version instead.

* If you get softlocked via stuck outside the wall or fall off the map, exit to title and continue so you can continue the game.

-  Credits -

Graphic

3d models :

All character models were made by me during the jam

All animation is created by me during the Jam using Cascadeur

I made most of the environment model, it is textured with free materials and Substance Painter.

however, there are also some other external assets.

- Polyperfect - Lowpoly Ultimate pack: I used the building with a rooftop from this asset, I modified it a bit and textured it with Substance Painter.

- Synty Studios - POLYGON City: I used the sidewalk and trash from this asset, I modified it a bit and textured it with a substance painter.

2D art :

I created all the UI art myself,

As for the character's face on the UI, I used concept art I made before the Jam started.

Shader :

Michael Kremmel - MK Toon: This is a shader for the toon shader, I don't really use the toon shader, I just used this asset for the outline shader.

VFX :

I cannot make a VFX on my own.

I used the following asset for VFX
- GAPH - Spacial Skills effect pack: This asset VFX is too complicated so I tried to extract the very basic VFX, I got around 5 effects I liked which I reused a lot in character skills.
- ARCHANOR VFX - Sci-fi Arsenal: I only use the lighting effect from this asset.
- Jean Moreno - Cartoon FX Remaster Free: I only used the smoke particle from this asset.

Audio

SFX :

I used the free sound effects from the following website

https://on-jin.com/sound/index.php
http://soundeffect-lab.info/

Music :

All music was originally composed by me.

Some of them were created 1 day before the Jam started.

Code and Tools

I mostly programmed the game myself with Unity, There's no template used.

However, there are some assets I used to make development easier

- More mountain - FEEL: This asset carried me for the whole development of this game, It was an asset that let you easily make things more juicy, but I somehow integrated it into my character skill system.

- Paradox notion: Node canvas: I used this asset for creating Enemy AI because it had a state machine, It also has a Dialogue system which I used for this game.


Full gameplay video :





Download

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Click download now to get access to the following files:

doeHeart_window.zip 89 MB

Development log

Comments

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Very nice. I enjoyed the gameplay and I loved the model's style.  Nice story too.

deeper lore than meguca